Artist

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What we are looking for in artists

  • Individuals with a clear vision a motivation to pursue quality that can compete on the world stage.
  • Individuals that can adjust their design structures to different markets and periods.
  • Individuals with an ability to home in on new trends in design and techniques, and an ability to conduct research.
  • Individuals with a flexible mindset, that can adapt to an ever-changing workflow.
  • Individuals with a high‐level of communication who can read situations and cooperate with others.
  • Individuals who have a love for video games and a passion to be the best.
  • Individuals who want to test their skills globally.

Artist Job Categories

Character Model Artist
Job Outline
  • Creation of character models, mecha models and weapons etc. (modeling, texturing and skinning).
  • Ability to create documents and conduct checks regarding outsourced 3D models.
    Used tools: Maya and Unreal Engine 5
    *We do not ask for your experience with these tools.
Application Requirements Experience with creating 3D characters for games
Preferable skills and experience
*not a requirement
  • Experience in sculpting with the use of ZBrush etc.
  • Experience in creating models with Unreal Engine 5
  • Experience in creating photo realistic models

Environment Artist
Job Outline
  • Creation of 3D background models
  • Ability to create documents and conduct checks regarding outsourced background models.
    Used tools: Maya and Unreal Engine 5
    *We do not ask for your experience with these tools.
Application Requirements Experience in creating 3D background assets for games
Preferable skills and experience
*not a requirement
  • Experience in creating models with Unreal Engine 5
  • Experience in creating photo realistic items

Character Animator
Job Outline Creation of in-game animations
Used tools: Maya and Unreal Engine 5
*We do not ask for your experience with these tools.
Application Requirements Experience in creating 3D animations for games
Preferable skills and experience
*not a requirement
  • Experience in using animation tools such as Maya and 3ds Max (Other tools are also okay)
  • Experience with using Unreal Engine 5
  • Experience with using Motion Builder
  • Experience in creating storyboards

Cinematic Animator
Job Outline Creation of real time animations
Used tools: Maya and Unreal Engine 5
*We do not ask for your experience with these tools.
Application Requirements
  • Experience in creating cut-scenes (real time or not)
  • Experience in creating cameras, lighting and post effects etc.
Preferable skills and experience
*not a requirement
  • Experience in creating animations using tools such as Maya and others
  • Experience with using Unreal Engine 5
  • Experience with using Motion Builder
  • Experience in creating storyboards

Storyboard Artist
Job Outline Creation of artwork for video game cinematic animations.
Application Requirements
  • Storyboard production experience
    (Please send us your storyboard works ※Must)
    (If you have any other drawings, you can submit them together)
Preferable skills and experience
*not a requirement
  • Digital storyboarding experience

Interface Designer
Job Outline Development of UI designs for game content
Used tools: Unreal Engine 5, Adobe Flash and Adobe Photoshop
*We do not ask for your experience with these tools.
Application Requirements Experience with creating UI for games
Preferable skills and experience
*not a requirement
  • Experience in using Unreal Engine 5
  • Experience in using Adobe Flash

Visual Effects Artist
Job Outline Development of effects for game contents
Used tools: Unreal Engine 5
*We do not ask for your experience with these tools.
Application Requirements Experience in creating effects for games, or experience in creating effects for videos etc.
Preferable skills and experience
*not a requirement
Experience in using either Unreal Engine 5

Technical Artist
Job Outline Technical support for all company artists
Application Requirements
  • Individuals with an interest in the workflows and pipelines regarding video game development
  • Individuals with an interest in rigging, and individuals (who may or may not have experience in game software creation), that have specialized knowledge of art and 3D CG, and a passion to make game software
  • Individuals who can use 3D CG tools to work on modeling, texture creation and animation creation.
Preferable skills and experience
*not a requirement
  • Individuals with a general knowledge of DirectX and OpenGL
  • An ability to describe scripts and pipelines using languages such as C++ and Python
  • An ability to analyze workflows and propose ways in which to optimize them
  • An English ability that allows for the reading and understanding of papers and articles written in English.

2D Artist
Job Outline 2D design related to game creation and other company content.

  • Concept art, image boards.
  • Character illustrations.
  • UI design.
  • Publicity-use illustrations, retouches, and more.

Used tools: Adobe Photoshop etc.
*There is various work involved in 2D design and production, but you will be entrusted with tasks which will match your skills.
*You shall join a team which designs UI-related 2D and more. You will also work on other 2D projects as and where needed.

Application Requirements
  • Individuals, be it professional or amateur, with illustration design experience.
  • Individuals who understand the purpose of the task and are able to communicate with others involved in the production.
Preferable skills and experience
*not a requirement
  • Has interest in illustration design as well as UI design.
    (Can handle expansion of the 2D design tasks which are entrusted to them).
  • Can draw a wide range of character and background illustrations.
  • Has experience in production related to game UI.


Working Conditions

Work location

[Head Quarters]

Hakata Taihaku-dori Building 10F.,1-5-1,Hakataekimae,Hakata-ku,Fukuoka-city, Fukuoka,812-0011 Japan

[Tokyo Studio]

NT Building 6F.,1-47-1,Oi,Shinagawa-ku,Tokyo,140-0014 Japan

[Osaka Studio]

1-7 Toyotsu-cho 7F, Suita, Osaka, 564-0051 Japan

[Notes]
・Employee placements will be determined through consultation.
・New employees for Tokyo and Osaka studios will undergo a training period of 2-4 weeks following their starting date. The training sessions will take place at the Fukuoka Main Office.
 - The company will cover transportation and accommodation costs incurred during the training period.
Working hours 9:00 a.m. to 6:30 p.m. (including 90 minutes of breaktime composed of a morning, lunch, and afternoon break).
If you have finished your tasks for the day, you are free to leave the office after 6:00 p.m. Clocking out between 6:00 p.m. and 6:30 p.m. will count as having worked until 6:30 p.m.
Salary

[New Graduate]

You are assigned a class based on your technical skill and have periodic opportunities to make advancements in your standing and salary.

【1】Junior: Monthly salary of minimum 231,000 yen *Your salary may be higher in accordance with your technical skills.
*Breakdown of salary calculations: Base wage of 160,000 yen, Class Allowance of 45,000 yen, Fixed Overtime Allowance of 25,000 yen, and Technical Skill Allowance of minimum 1,000 yen.
*Your salary includes 15 hours of fixed overtime pay.
*You are not allowed to work beyond the allotted overtime hours.
*Salaries for all Juniors for the period from when they first join the company until their first evaluation will be 231,000 yen across the board. Salary increases will be determined during year-end evaluations (end of January) based on ability and performance. There is also the opportunity to be promoted to Intermediate class following the mid-year evaluations (end of July) and year-end evaluations (end of January).
*If you are still a student and plan to start working before graduation, you will be paid an hourly rate until graduation (we will convert the prescribed monthly salary into an hourly wage).
Juniors will start with a three-month training period. Juniors should aim to become a full-fledged/Intermediate employee within one to three years of joining the company while working under the guidance of senior staff.
【2】Intermediate: Monthly salary of minimum 271,000 yen *Your salary may be higher in accordance with your technical skills.
*Breakdown of salary calculations: Base wage of 160,000 yen, Class Allowance of 55,000 yen, Fixed Overtime Allowance of 55,000 yen, and Technical Skill Allowance of minimum 1,000 yen.
*Your salary includes 30 hours of fixed overtime pay.
*Extra overtime pay will be issued for overtime that exceeds the allotted hours.
*Intermediate class staff should be able to handle their work independently and with sufficient proficiency.

[Mid-career]

Monthly Salary: There are 2 levels to the salary structure based on performance reviews.
Depending on your experience and skill, we will decide which level you will start from.
【1】Junior: Monthly salary of minimum 231,000 yen *Your salary may be higher in accordance with your technical skills.
*Breakdown of salary calculations: Base wage of 160,000 yen, Class Allowance of 45,000 yen, Fixed Overtime Allowance of 25,000 yen, Technical Skill Allowance of minimum 1,000 yen.
*Your salary includes 15 hours of fixed overtime pay.
*You are not allowed to work beyond the allotted overtime hours.
This is mainly for those who are new graduates, those who have no experience in the industry, and/or those whose experience and skill need further improvement.
*This will be a training period during which you will work under the guidance of senior staff.
*If you start as a Junior, the goal should be to become an Intermediate within one to three years (to be assessed during biannual performance reviews).
【2】Intermediate: Monthly salary of minimum 271,000 yen *Your salary may be higher in accordance with your technical skills.
*Breakdown of salary calculations: Base wage of 160,000 yen, Class Allowance of 55,000 yen, Fixed Overtime Allowance of 55,000 yen, Technical Skill Allowance of minimum 1,000 yen.
*Your salary includes 30 hours of fixed overtime pay.
*Extra overtime pay will be issued for overtime that exceeds the allotted hours.
The ideal candidate has experience in the industry and can handle tasks effectively and independently.
Holidays
  • Weekends (Saturday/Sunday)
  • Japanese bank holiday
  • New year's holiday
    Total 123 days in 2023
  • Paid holiday
  • Paid personal holidays
  • Congratulatory and condolence leave
Benefits
  • Annual salary increases
  • Annual winter bonus
  • Commuting expenses
  • Health insurance
  • Property accumulation savings
[Regarding the healthcare insurance system in Japan]
Workers who belong to a Japanese organization or company are required join the official health insurance system. After joining, the fees for healthcare are reduced (An individual only need pay 30% of the total fee) in the case of injury or illness, and a lump sum will be paid for childbirth and childcare. The fee for the insurance will be deducted from your salary each month.

Required documents

The following documents must be submitted with your application, and they must follow the format specified on the application page. Applications that are incomplete or missing documents will not be screened.
Please only proceed if you understand and agree to the above.

Resume ※These documents are mandatory for screening, and must follow the specified format.
Please download and fill out the resume template and send it out from the following Application Form
Please write as much as possible in Japanese.
ResumeForm
Application survey ※These documents are mandatory for screening, and must follow the specified format.
Please download and fill out the application survey and send it out from the following Application Form Please write as much as possible in Japanese.
For Artists For Programmers For Game Designers
Your works

※Please read carefully about each of the available positions, then choose the one that best matches your skills and interests.
■For Game Designers Please send the following items:
① 3 game proposals or more, please summarize 1 proposal in 1 A4 paper size.
② [If you can write in Japanese] Game design document or playable game or both for ① ... 1 work or more
[If you cannot write in Japanese] Playable game of ① ... 1 work or more

*Please write the appealing/selling points of your work/playable game.
*If several people worked on the project, please write the part you were in charge of.
*For inexperienced game designers, the above is mandatory.
*For experienced game designers, if you cannot send the documents required, please send us a detailed document about your responsibilities and roles in the involved projects and works.
Please write as much as possible in Japanese.

■For Programmers
Please send us works including source codes.
Please also include a "readme.txt" document for the submitted programs following this format:

*Please send an executable of your work.
(We may not be build it.)
*Please send a video of the game.
(We may not be able to launch the build.)
- Format: mp4 or wmv
- Length: maximum 5 minutes
- Size: maximum 100 Mb
*For inexperienced programmers, the above is mandatory.
*For experienced programmers, if you cannot send the documents required, please send us a detailed document about your responsibilities and roles in the involved projects and works.

■For Artists
Please send us works that can appeal your skills and abilities for the position you are applying for.

<For each position>
If you have your own web page, Please include the URL in your resume.

If you do not own web pages, please upload your works on a File Transfer Service and include the URL in your resume.

How to apply

Please apply using the application form below.


For inquiries on employment at CyberConnect2, please fill out the following form.
Inquiring Regarding Recruitment