システム

<Battle Mechanics >

Children placed at a gun turret will attack with their skilled weapon type.
Switch their placements and attack enemies' weakness to delay them!

<Formation>

The placement of children is the key to battle tactics!

<Skills>

Use a variety of skills to gain an advantage in battles!

New!
Added new highly tactical and technical skills!

Place children with various skills wisely to win!

Miraculous Comebacks with Leader Skills!

Malt’s experience helped him blossom as a leader, and now he can rouse the crew with his Leader Skills!​
Leader Skills activate randomly in battle and provide powerful recovery effects and various buffs!

Example of defensive & recovery leader skills
“Careful!“ Hexes an enemy's sight to make its attack fail.

Example of offensive leadership skills
” We strike first!”  All allies attack first.

Leader Skills are acquired in Judgment Chance as described below.

Judgement Chance moves the story​ based on the player’s decisions!​

The judgment values for empathy and resolution may increase with Malt's actions. Malt's decisions affect his growth as a leader, endowing him with different Leader Skills.

Additionally, episodes will trigger based on gauge values! These values factor into the fate of the children, especially Malt.

New Tank Exo-Taranis

Exo-Taranis

The main tank in the game. This new colossus contains both the ultimate weapon, the Soul Cannon, and the Managarm.​

The Soul Cannon: the Countdown to Death!?

The soul cannon is a deadly weapon that can take down powerful foes with a single blow!

Using it comes at the cost of a child's life, so avoid using it as much as possible. However, upon detecting danger, the AI known as Hax will randomly select a child to be sacrificed and initiate the Soul Cannon countdown sequence all on its own!​

Players must defeat all enemies before its too late!!

The Managarm: the Safety-Net Option!

The Managarm, the devastating ultimate weapon! It can only be used once every battle!

It uses a small amount of a child's life, so the selected child will be temporarily knocked out. Children who are knocked out can recover in the dormitory during intermission.

Using this at the most appropriate timing can help prevent use of the Soul Cannon (and the loss of a life)!!​

Intermission

During the intermission phase, you can interact with other children to increase the affinity toward one another and use the facilities to expand the available features. Talking to other children or using the facilities will consume Action Points (AP). Use your limited AP wisely to make both the children and the tank stronger!

The children's support effects in battle will increase along with their affinity. Reaching certain affinity levels will trigger a link event, which will further increase the affinity between children and their make their link attacks available in battle.

Facility

Workshop: You can strengthen the tank’s weapons and armor using the Upgrade command.

Scrap Fishing: By fishing on the ground, you can obtain various materials to upgrade the tank’s weapons and HP/SP with inside the workshop!

Notebook & Hero Mode

Each of the children's wishes are written in the notebook.
When a child’s wish is granted, they get a mood boost and become more energetic in battle. They then have a greater chance of successfully contributing to the fight. Try to keep the children’s moods boosted by granting as many wishes as you can!

The mood of characters who are feeling great gradually increases in battle and will eventually reach its max, activating hero mode.
Hero mode lasts for 5 turns, so be sure to take advantage of it before it wears off. Hero mode effects are different for each child.

Airship Services

Airship services that support the children!

<Supplies>

This service provides HP and SP recovery, and more.

Blank waypoints on the route can be changed to recovery waypoints of your choice.

<Air Raid>


Bomb specified enemy destination waypoints to destroy them.

You can destroy strong enemies and safely proceed. You'll be able to obtain experience too!

<Transport>

This service moves the children's tank by airship.

Aside from avoiding enemies, you may also move to a different route after passing the fork and obtain the rewards there.

Meetup

On the waypoints, you can meet and talk to a variety of people. Get bonuses based on your choices!

Expedition

In this world, ruins like this are hidden in various locations, and the children can be sent to explore them.

Watch out for traps and other dangerous monsters. If you fall into a dangerous situation, use your toy gun to overcome it!

By exploring the ruins, you can obtain various items including materials to expand facilities.

スペック

Title Fuga: Melodies of Steel 2
Release Date May 11, 2023
Player 1
Rating IARC12+
Genre Tactical RPG
Languages Japanese, English, French, Spanish, Italian, Korean, Brazilian Portuguese, Russian, Traditional Chinese, Simplified Chinese, German, LATAM Spanish
Platforms PlayStation®4, PlayStation®5, Nintendo Switch™, Steam®, Epic Games Store, Xbox One, Xbox Series X|S, Xbox Game Pass, Windows
Developed and published by CyberConnect2 Co., Ltd. 

To the Fuga: Melodies of Steel official website